SOBRE MUDBORNE GAME

Sobre Mudborne Game

Sobre Mudborne Game

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Using the genetic keys of the new species you create you can unlock the paths between the waking and dreaming worlds, explore the land of those still hibernating, and embark on a journey to help restore the lost populations and find out what happened.

If you’re brave enough to go foraging in real life, then you’ll know how picky mushrooms can be about their growing conditions, and you’ll find that to be more than true in Mudborne.

You don't see too much of this in the demo but there’ll be a lot more aesthetic control too outside the frog ‘decor’ items like the spas and the arches - flooring, decoration, ability to plant and move conterraneo resources etc

Rift Breach was a small game made in 3 weeks as part of a personal game jam by Ell. Taking inspiration from roguelikes, dungeon crawlers, and metroidvanias, they wanted to experiment with having the player themselves decide the layout of the dungeon, and how that would effect 'keys' being a resource.

In addition to the location around the map, you'll also need to pay close attention to the heat and moisture in the air at any given time, since this is where mushrooms can get tricky to pin down.

You awaken from your hibernation to find your pond abandoned and empty. Through a combination of crafting minigames, menu management and puzzle solving, experiment with genetics to breed new frogs and recover what was lost.

Through the genetic keys of new species you must unlock the paths between the waking & dreaming worlds, and embark on a journey to restore lost populations. All Reviews:

If you’ve got any thoughts or feedback of your own be sure to post in these "General Discussions" forums, or you can use the following form if you’d prefer:

Be sure to place cultivators in water, mud, grass, and indoors, keeping them stocked with compost to catch the conditions when they're just right. If a mushroom needs specific weather conditions to grow, you'll need to ensure that the proper equipment is both placed nearby and has the correct frog in place.

The game is still in development, with a release aimed for 2025. You can follow along with progress and devlogs in the Discord, be sure to give it a wishlist to be notified of release! You can play the demo below.

Followed Mudborne is a casual nature management sim about discovering & breeding frogs! Awoken from hibernation you find your pond abandoned.

Mudborne is being created by ellraiser, one half of the indie-dev studio, TNgineers. A spiritual successor of sorts to APICO, Mudborne instead focuses on genetic manipulation and generational puzzles to create and discover all sorts of frog species, with Mudborne Game experimentation being encouraged.

In the grass on clear days, with the surrounding area warmed using a Heater and a high Umbrage frog.

You awaken from your hibernation to find your pond abandoned and empty. Through a combination of crafting minigames, menu management and puzzle solving, experiment with genetics to breed new frogs and recover what was lost.

There’ll be lots to explore and uncover, and get to the bottom of what happened while you work to bring everyone back.

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